Gone is the need to be scrolling through players goals and map system with the D-pad, it can now all be done in two or three mouse clicks. This appears to be more to do with the more nimble input system, which makes aiming and navigation much quicker and more precise.
BIOSHOCK 1 PC PC
Xbox 360 Gameplay:First and foremost, the PC game is still notably faster than the Xbox 360 version of the game, but thankfully it's not as fast as it was when we previewed the game last month. We'll do this both in terms of performance and image quality. Instead, over the course of this article we'll be covering gameplay differences between PC and Xbox 360, along with a long hard look at the differences between DirectX 9 and DirectX 10 versions of the game. If you want to know why you should care about BioShock before reading this, please head on over to read Joe's extensive and spoiler-free gameplay review. What we're not going to cover here though is the actual gameplay itself. That's one of the questions we're hoping to answer in today's article, where we take a fairly exhaustive look at BioShock on the PC. The question is though, have our worries been cemented or is the PC version better and more challenging than it was before? In fact, in the preview version we found that our gameplay was radically altered by the increased speed and that we were more often to be found running past enemies and smacking them with the wrench than sneaking along with a pistol and plasmid combo. We found that, while the Xbox 360 version of the game felt highly polished and continuously exciting, the PC version was almost dizzyingly fast. Our concerns and controversial favourite were based mainly on the preview of the game we did before release, in which the hacking controls were slightly different on PC and the movement speeds greatly increased. Unusually for two pretty ardent PC gamers, our preference in the past had been for the Xbox 360 version of the game. Last month, we both voiced concerns about how the PC and 360 versions played so differently in the early builds.
The gameplay review is based on the PC version only and is available here.īioShock: Graphics and PerformanceJoe and I have both had a chance to play the Xbox 360 and PC versions of BioShock extensively at various stages of the game's development. It’s spoiler-free though, so have no fear. So big, we’ve decided to cover it in two separate reviews – one based on the gameplay experience and story, one based on technical performance and hardware breakdown.